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Colorless / Multi-Colored Cards

Showing 25–48 of 118 results

Showing 25–48 of 118 results

More About MTG Colorless / Multi-Colored Cards

Colorlessness is the absence of color. Most artifacts are colorless, which are run for the most part on magic, rather than science and technology (though exceptions on planes like Kaladesh do exist). In terms of alliances artifacts can be considered neutral, though green generally dislikes artifice as a concept, while blue is more than happy to work with them extensively. However, there are some colored artifacts, which have a stronger connection to their respective color.

Besides artifacts, the Eldrazi tribe is also colorless. This ancient race is native to the Blind Eternities and their nature is ceaseless hunger, so they travel between planes devouring the mana and life energy until the plane’s destruction. Before the complete destruction of a plane, they first destroy its color leaving behind Wastes, sources of colorless mana.

Ugin is also colorless, tied with his ancientness that gives him a transcendence over the colors. Accordingly, he has developed colorless magic like concealment magic or his Ghostfire.

Some cards are multicolored (sometimes called “gold” due to their card frame), meaning they require more than one type of mana to use. Although Invasion block, the first set prominently themed around multicolor, was a smashing success (as evidenced by a definite spike in tournament attendance), in Mark Rosewater’s words, it wasn’t really a mechanic they explored much. The card pool was dominated by “Chinese menu” cards, meaning they took one ability from two colors, scrunched them together on one card, and saw what happened. (the old adage of “one from column A, one from column B”)

The “guild model” from Ravnica block has given way to a new era of understanding color combinations (especially two-color combinations). Mark Rosewater boldly campaigned to showcase all ten two-color combinations equally. Later the “small plane model” (shards) from Alara block and the “clan model” (wedges) from Tarkir block added a deeper understanding of the three-color combinations. The “triomes” from Ikoria gave new names to the wedge colors but the colors are not tied to factions or existing wedge identities.