Where To Find Authentic-Feeling All Hallows' Eve MTG Proxies

Kit Yarrow

By Kit Yarrow

2026-05-13
5 min read
all hallows eve mtg proxy cards

TLDR

  • The official Magic card is spelled All Hallow’s Eve, but many players search for All Hallows' Eve MTG proxies.

  • It is a rare black sorcery from Legends, a Reserved List card, and a pricey piece of MTG history.

  • No proxy is an authentic Magic card. The right goal is an authentic-feeling, clearly non-official proxy for casual play.

  • ProxyMTG.com is the best place to order readable, consistent All Hallow’s Eve proxies for Commander, Cube, playtesting, and kitchen table decks.

  • Use proxies responsibly: talk to your group, sleeve your deck consistently, and do not represent proxies as real cards.

All Hallow’s Eve is the kind of Magic card that feels like it escaped from a dusty binder, put on a cape, and wandered into a Commander night. It is old, strange, flavorful, and expensive. That is exactly why so many players search for All Hallows' Eve MTG proxies instead of buying the original Legends printing outright.

One quick note before we get too far: the actual card name is All Hallow’s Eve, not All Hallows’ Eve. The search term is common, though, so we’ll use both naturally. Same card. Slightly different apostrophe problem. Magic has plenty of those.

all hallows eve mtg art

Why All Hallow’s Eve Matters In MTG

All Hallow’s Eve was printed in Legends, one of the most important early Magic sets. Legends gave the game legendary creatures, gold cards, and a lot of the strange old designs that still make longtime players stop and read the card twice.

All Hallow’s Eve fits that era perfectly.

It is a black sorcery that costs 2BB. Instead of reanimating creatures right away, it exiles itself with two scream counters. At the beginning of your upkeep, you remove a scream counter. When the last counter is gone, All Hallow’s Eve goes to your graveyard and every player returns all creature cards from their graveyard to the battlefield.

That last part matters. This is not a clean, one-sided reanimation spell. It helps everyone.

That is the charm and the danger. All Hallow’s Eve is not just “bring back my best creature.” It is a table event. The whole pod can see it coming, and everyone gets time to prepare. That makes the card slower than modern options like Living Death, but also more theatrical. You don’t cast All Hallow’s Eve because it is the most efficient spell in the format. You cast it because you want the graveyards to become a problem.

And sometimes they become a very large problem.

The Card’s Place In Commander, Cube, And Casual Magic

All Hallow’s Eve is legal in Commander, Legacy, and Vintage, but it is not a normal staple. It is too slow for many competitive games and too symmetrical for players who want clean, reliable wins.

That does not make it bad.

It makes it specific.

In Commander, All Hallow’s Eve belongs in decks that can break parity. That means you want to make the card better for you than it is for everyone else. You can do that by filling your graveyard faster, removing opposing graveyards before the final counter comes off, or building around death triggers and sacrifice outlets so your creatures give you value even if the board gets messy.

Good homes include:

  • Reanimator decks that already stock the graveyard

  • Zombie, Vampire, Demon, Horror, and graveyard-themed Commander decks

  • Political decks that enjoy making the table sweat

  • Cube environments that support graveyard strategies

  • Halloween-themed or old-border casual decks

The card is also a strong flavor piece. That matters more than people admit. Commander is full of cards that are technically replaceable but emotionally very hard to cut. All Hallow’s Eve is one of those cards. It tells a story the moment it hits the table.

A modern reanimator spell may be cleaner. All Hallow’s Eve is more memorable.

Why Players Want All Hallows' Eve MTG Proxies

The short answer is price.

All Hallow’s Eve is on the Reserved List, which means Wizards of the Coast has said it will not be reprinted in a functionally identical form as a tournament-legal paper card. Combine that with its age, Legends collectibility, Christopher Rush art, and casual appeal, and you get a card that can sit far outside the budget of most normal players.

That creates the exact use case where MTG proxies make sense.

Most players are not trying to replace the collectible value of the original. They just want to play the card. They want to test it in a graveyard deck, add it to a spooky Commander list, or keep an expensive original safe at home while using a play copy at the table.

That is the practical middle ground. Originals are for collectors, investors, and players who want the real artifact. Proxies are for gameplay access.

And for a card like All Hallow’s Eve, that distinction is important. A proxy lets you experience the card without treating every shuffle like a financial event.

Where To Find Authentic-Feeling All Hallows' Eve MTG Proxies

The best place to find authentic-feeling All Hallows' Eve MTG proxies is ProxyMTG.com.

That wording is intentional. A proxy should not be “authentic” in the sense of being passed off as a real Magic card. That crosses into counterfeit territory, and that is not what responsible proxy use is for.

The goal is different: a proxy should feel good in sleeves, look clean on the table, be easy to read, and clearly function as a playtest or casual-use stand-in. That is where ProxyMTG fits well.

You can start from the Print MTG Proxies page, search for the card, choose the version you want, and build your order from there. ProxyMTG is built for real deck use, not just one-off novelty cards. That matters when you are printing a single Reserved List card, a graveyard package, or an entire Commander deck.

For All Hallow’s Eve specifically, look for these details:

all hallows eve mtg proxies

That last point is not a small detail. It is the line between healthy proxy use and bad behavior.

What Makes A Good All Hallow’s Eve Proxy?

A good All Hallow’s Eve proxy should do three jobs.

First, it should play cleanly. That means the card should shuffle normally in sleeves, sit flat, and feel consistent with the rest of your deck. You do not want one card that feels different every time someone cuts your deck.

Second, it should read clearly. All Hallow’s Eve is not a simple card. The scream counters, delayed trigger, and mass reanimation effect all need to be understandable without stopping the game for a rules debate every time.

Third, it should be honest. A proxy should not pretend to be an official Wizards of the Coast card. For casual play, that honesty usually makes the conversation easier. Your group knows what the card is, why you are using it, and that you are not trying to sneak anything past them.

This is why custom backs are often a good idea. If the proxy is sleeved, the front still gives you a playable experience. But outside the sleeve, there is no confusion about what it is.

How To Play All Hallow’s Eve Without Helping Everyone Else

All Hallow’s Eve is symmetrical, so the card rewards planning.

If you simply cast it into a full table of graveyards, you may be giving your opponents the same gift you gave yourself. Sometimes that is fine. Sometimes it is a spectacular way to lose.

The better plan is to set up the graveyard math before the final scream counter comes off.

You can do that by loading your own graveyard with cards like Entomb, Buried Alive, Stitcher’s Supplier, and self-mill effects. You can also keep opposing graveyards under control with tools like Bojuka Bog, Soul-Guide Lantern, Nihil Spellbomb, or Dauthi Voidwalker.

Sacrifice outlets also help. Cards like Viscera Seer, Ashnod’s Altar, Phyrexian Altar, and Altar of Dementia give you ways to turn creatures into value before and after the reanimation wave. If the board gets wiped, you may still come out ahead.

And yes, All Hallow’s Eve is slow. That is part of the deal. The table gets warning. Your opponents can exile graveyards, hold up interaction, or prepare a board wipe. You should treat the delay as a feature, not a bug. In a political Commander game, two scream counters can create a lot of tension.

Proxy Etiquette For Reserved List Cards

Reserved List proxies can be touchy because the real cards are expensive. The cleanest approach is to be direct before the game starts.

You do not need a speech. Just say something like:

“I’m running an All Hallow’s Eve proxy because the real card is expensive and I want to test it in this reanimator deck. Is everyone good with that?”

That usually solves the problem.

Most Commander groups care less about the proxy itself and more about power level. An All Hallow’s Eve proxy in a themed graveyard deck is a different conversation than a fully proxied high-power deck dropped into a casual pod with no warning.

The rule is simple: tell people what you are playing.

If your group is proxy-friendly, great. If your store has specific event rules, follow them. If the game is sanctioned, do not assume personal proxies are allowed. For a deeper explanation, read ProxyMTG’s guide on whether MTG proxies are legal to own or print.

Is All Hallow’s Eve Worth Proxying?

Yes, if you like old Magic, graveyard decks, or cards with a lot of table presence.

No, if you only want the strongest possible reanimation spell.

That is the honest answer. All Hallow’s Eve is not the cleanest version of its effect. Living Death is usually more immediate. Patriarch’s Bidding can be better for typal decks. Rise of the Dark Realms is expensive to cast but one-sided. Modern Magic has plenty of efficient graveyard tools.

But All Hallow’s Eve has something many efficient cards do not have: identity.

It feels like a piece of Magic history. It has a name people remember. It creates suspense. It belongs in the kind of deck where flavor and gameplay meet in the middle.

That makes it an excellent proxy target. You can test it, enjoy it, and decide whether the card actually earns a slot before chasing a real copy. Or you can simply keep it as a casual play piece and leave the collector market to people with deeper binders.

FAQs

Is The Card Called All Hallows’ Eve Or All Hallow’s Eve?

The official Magic card is All Hallow’s Eve. Many players search for All Hallows' Eve MTG proxies because that spelling feels more natural, but the printed card name uses Hallow’s.

Yes, All Hallow’s Eve is Commander legal. Using a proxy version depends on your playgroup, store, or event rules. Casual Commander groups often allow proxies, but sanctioned events have stricter requirements.

Why Is All Hallow’s Eve So Expensive?

All Hallow’s Eve is expensive because it is an old rare from Legends, it is collectible, and it is on the Reserved List. That combination keeps supply limited and makes the original difficult for many players to justify buying.

Is All Hallow’s Eve Actually Good?

It can be good, but it is not automatic. The card is slow and symmetrical, so it works best in decks that can fill their own graveyard, manage opposing graveyards, and benefit from a delayed mass reanimation effect.

Can I Order Just One All Hallow’s Eve Proxy?

Yes. ProxyMTG supports small orders and larger deck orders, so you can print one card, a reanimator package, or a full Commander deck depending on what you need.

Should My All Hallow’s Eve Proxy Look Exactly Real?

No. A proxy should be readable and enjoyable to play, but it should not be used to deceive anyone or be represented as an authentic Magic card.

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