Apex Devastator (FOIL Showcase) – MTG Proxy Commander Legends

$5.00

10 in stock

High Quality MTG Proxy Cards

We use the latest technology to make high quality, realistic Magic: the Gathering proxies. The size and weight of our cards mirrors original Magic cards, and we strive to make every detail as accurate as possible. 

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Frequently Asked Questions

proxy card is an easily acquired or home-made substitute for a collectible card. A proxy is used when a collectible card game player does not own a card, and it would be impractical for such purposes to acquire the card.

This usually occurs when a player desires a card that is cost-prohibitive, or is “playtesting” with many possible cards. When doing intensive training for a competitive tournament, it often makes more sense to use proxy cards while figuring out which cards will be brought to the tournament. Another card is substituted and serves the same function during gameplay as the actual card would.

A proxy can also be used in cases where a player owns a very valuable card, but does not wish to damage it by using it in actual play.

Proxy cards can be used in various situations. The rules and restrictions are object of common agreement, or a given policy, and may differ from the above-mentioned “fair play requirements”.

In casual games, the players may agree on a common policy of how to incorporate proxy cards. This allows to play a higher variation of card combinations and strategies, while keeping a limit on the expenses. In tournaments, the organizer may permit a limited number of proxy cards, and define rules about how these cards must look. This policy has become especially popular in games or formats where some vital cards are far too expensive, such as the vintage format inMagic: The Gathering.

For playtesting. Proxy cards allow a player to test new cards, before they decide to actually buy or trade for them. In card prototyping. Card developers in companies like Wizards of the Coast use proxies to playtest their ideas for new cards before they are printed.

Some players create cards based on their own ideas for card themes and mechanics. In this case, however, the term “proxy” may no longer be applicable, as these cannot be considered substitutes for existing objects.

Famous cards that are often proxied are the so-called power nine in Magic: The Gathering, which are considered totally out of balance in gameplay, while being unaffordable for the average player, due to their rarity and enormous price on the secondary market.

The main issue to guarantee fair play in a card game is that all cards in the deck must be indistinguishable for any player who does not view the front side (if card sleeves are used, the term ‘card’ means the sleeve with the card inside).

Ideally, all cards (both original and proxy) should be indistinguishable in the following characteristics to ensure fairness:

Card size and shape, including the typical rounding cut on the edges.

The card’s total weight, its center of gravity and, ideally, the moment of inertia (which implies a homogeneous distribution of mass on the surface).

Overall and local stiffness and elasticity – all cards should behave equally on bending.

Overall and local thickness.

Feel and relief (tactilecharacteristics) of the card, especially elevations and cavities on the surface on both sides.

The image printed on the back side, including its shininess.

Overall and local transparency, when examined with a light from behind.

Besides these physical implications, it should be considered that someone (the players or a judge) will need to control the validity of the cards – which may prove difficult with some of the above points.

**What it does (plain English)**
Apex Devastator is a colossal green finisher with **four separate instances of cascade**. When you cast it, you’ll exile cards from the top of your library until you hit a cheaper nonland card; you may cast that for free—then you do the same thing three more times. Each cascade is its own trigger, so you can stack and resolve them one at a time.

**How it plays**
This card turns the stack into a fireworks show. You cast Devastator; the first cascade trigger resolves, you reveal and cast a spell, that spell resolves, then you move to the next cascade trigger, and so on. If any of those free spells also have cascade (think Maelstrom Wanderer, The First Sliver shells, or Imoti decks that grant cascade to high‑MV spells), the chain can branch even further. The key is **density**: the more impactful hits at mana values 0–9 you pack, the more likely each cascade flips something meaningful instead of a small cantrip. Topdeck manipulation (Brainstorm, Scroll Rack, Sylvan Library, Soothsaying) and library control (Adventure/Modal DFC awareness, split cards) massively increase the quality of your cascades.

**Roles & best use cases**
– **Cascade tribal / Temur/5‑Color:** Partners with **Maelstrom Wanderer**, **Averna, the Chaos Bloom**, and **Yidris** shells that reward casting from exile or care about spell chains.
– **Big‑mana ramp (Commander):** When you have 10+ mana reliably, Devastator converts it into board, cards, and removal in a single action.
– **Token/ETB payoffs:** Every free spell can trigger parallel engines (Beast Whisperer, Guardian Project, Terror of the Peaks, Impact Tremors) for lethal turns.

**Sequencing & stack management**
Remember that each cascade gives a **“may cast”**—you can decline a piece that would be awkward on the stack. Resolve cascades in the order that best plays around counters or removal; sometimes you want to find interaction first before committing your haymaker. X in mana costs is 0 when cast for free, and you can’t choose alternate costs, though you can pay additional costs if required.

**Formats & popularity**
Legal in eternal formats and a **Commander** crowd‑pleaser. Devastator is less common in competitive Modern/Pioneer but shines in battlecruiser tables and cascade‑themed cubes.

**Proxy note**
Third‑party proxy for casual play/testing. Not tournament legal. Not affiliated with Wizards of the Coast.

Additional information

Weight 0.0125 kg

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