**What it does**
Bazaar of Baghdad is a land that taps to “draw two, then discard three.” It makes no mana. That sounds card‑negative, but in decks that want the graveyard as a second hand, it’s one of the strongest engines in Magic.
**How it plays**
Bazaar turns on dredge, madness, escape, reanimation, and recursion lines faster than any spell. Drawing two digs for payoffs while discarding three loads the graveyard with exactly what you want there—dredgers, recursive threats (Vengevine, Bloodghast), flashback spells, or fatties for Reanimate effects. Because it’s a land, it’s hard to interact with and can be activated the turn it comes down. The lack of mana production means you usually pair it with fast mana (Moxen in Vintage) or low curves and alternative costs.
**Roles & best use cases**
– **Dredge & graveyard combo**: Replace your draws with dredge repeatedly and overwhelm opponents with recursive threats.
– **Reanimator**: Pitch a fatty plus a reanimation spell, then bring it back immediately.
– **Hollow One/Vengevine shells**: Discard multiple creatures/spells to trigger free threats and swarm.
– **Commander toolbox**: With Life from the Loam/Squee engines, Bazaar becomes repeatable card selection that feeds the yard.
**Sequencing tips**
Treat Bazaar like a spell slot; don’t keep hands that rely on it for colored mana. Activate at end step to sculpt, or main phase when you plan to dredge that turn. Graveyard hate (Rest in Peace, Dauthi Voidwalker) blanks the engine—pack answers and sandbag the Bazaar if you expect hate.
**Formats & popularity**
Banned in **Legacy**, legal in **Vintage** (a pillar of the format) and **Commander**. It’s a specialized but format‑defining land wherever graveyard engines are king.
**Proxy note**
This is a third‑party proxy intended for casual play and testing. Not tournament legal. Not affiliated with Wizards of the Coast.


Reviews
There are no reviews yet.